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Evolve stage 2 single player
Evolve stage 2 single player





evolve stage 2 single player

The ground rumbles deeply with Goliath’s every step, and Kraken’s Lightning Strikes light up the screen, sending Hunters tumbling in every which direction while startled wildlife scatter in fear. Though it’s hard to take it all in when you’re embroiled in an intense monster fight, Evolve looks and sounds remarkably good. Since every second that passes without the monster in your crosshairs is another step closer to it becoming nigh-unstoppable, hunts are every bit as thrilling as they are nuanced. You might tag tempting wildlife with a tracking dart, so that when the monster eats it you can get a bead on its location, or pursue a monster with an unmanned drone to relay his position to your teammates. You need to reason out where the monster is headed, and make effective use of your team’s amusing sci-fi gadgets. Fresh tracks and startled birds are among the more obvious clues, but following them like a bread crumb trail is rarely enough. Overpowering the hunters is really just your reward for outsmarting them, which makes ripping them to shreds as a max-level monster feel just as satisfying as it looks and sounds.Īs the hunters, the continually interesting challenge is to find a cunning monster that doesn’t want to be found amidst the sprawling and beautifully realized planet of Shear.

evolve stage 2 single player

For as effectively as they exude an intimidating physical presence, playing the monster successfully requires patience and skill. It’s a high-stakes tightrope act that requires good map knowledge, and a strong grasp of the monster’s surprising number of non-combat abilities like climbing, sneaking, and sniffing around.

evolve stage 2 single player

Having the monster start out relatively weak, only to feed and grow in power as the match progresses generates a lot of tension for both sides.The monster needs to move quickly and carefully, balancing the need to put distance between itself and the hunters with the need to find food to level up.

  • MAPS have been redesigned specifically for HUNT using countless hours of gameplay data and player feedback since launch, resulting in maps that create consistently fair fights for Hunters and Monsters.A core concept as novel as assuming control of a hulking behemoth and facing off against four player-controlled humanoids could easily have fallen into gimmick territory, if not for the thoughtful way that Hunt, Evolve’s core mode, is structured.
  • VISUAL FX and UI have been redesigned to provide a cleaner, more easily understandable experience for players of all skill levels.
  • Alongside new found power and speed, the Monsters are back to terrorize Shear.
  • MONSTER – All Monsters now have more health and start with enough skill points to activate all four abilities at the start of a match.
  • All Assault class hunters now have a DEFENSE MATRIX ability that replaces the personal shield’s invulnerability and instead provides damage reduction to the Assault character.
  • SUPPORT – All Support class hunters now have a SHIELD BURST ability that automatically charges the shields of teammates that are close enough to the Support.
  • MEDIC – All Hunter classes now have passive health regeneration that automatically heals players when they aren’t taking damage.
  • Trappers also get a speed boost when activating the ability to help them close the distance and Dome the Monster.
  • TRAPPER – With the mobile arena a shared ability, all Trapper class hunters now come equipped with a PLANET SCANNER ability that tells the hunters generally which direction the monster is located within the map.
  • The MOBILE ARENA is now a shared ability that always centers on the Monster, and all four hunter classes have been redesigned to be more easily accessible and have better team synergy even when you’re not playing with friends.






  • Evolve stage 2 single player